aviles romero
816/816 reviewed (100%) · Complete review39 own real attempts · 85 opponent real attempts — full analytics render in the main tabs.
5 unresolved attribution/validity verdicts — a floor on missingness.
the strongest measured read on file — receipts attached
When strikes come at Aviles, he fires back within 2 seconds 23% of the time. That's 2.7× what his own pace would produce by chance.
not enough data to break down his responses — 15 of the 25 needed
greyed: no playable video registered
standup-scoped, in-round hand-log events (single annotator; ~11–15% estimated strike undercount — every level is a floor)
response = this fighter's next strike within 2.0s of the opponent's strike (two-sided stream, single-opponent context)
lift = observed rate ÷ a circular-shift null that keeps this fighter's own pace and burst structure but scrambles timing vs the opponent
no stance asset — response classes are physical left/right
the strongest measured patterns in his verified tape — nothing editorial, receipts on every line
pooled pace — read the trend, not single-round precision
Aviles throws more as the fight goes on: 2.0 strikes a minute in round 1, up to 4.4 by round 2.
n = 32 strikes across 2 rounds
what he does when he gets hit, and how his output clusters — each measured against what his own pace would produce by chance
47% of Aviles's output comes in bursts — strikes less than 1 second apart. That's 4.1× what his own pace would produce by chance.
greyed: no playable video registered
standup-scoped, in-round hand-log events (single annotator; ~11–15% estimated strike undercount — every level is a floor)
burst = inter-strike interval < 1.0s
lift = observed burst share ÷ a null that keeps this fighter's event COUNT but redistributes onsets uniformly over his active in-round time
Aviles throws more as the fight goes on: 2.0 strikes a minute in round 1, up to 4.4 by round 2.
n = 32 strikes across 2 rounds
Punches make up 78% of what Aviles throws; the other 22% is kicks and everything else.
greyed: no playable video registered
standup-scoped, in-round hand-log events (single annotator; ~11–15% estimated strike undercount — every level is a floor)
Aviles throws 53% of his strikes from the left side. His kicks come off the left leg 29% of the time.
not enough data to break down the mix — 7 of the 25 needed
greyed: no playable video registered
standup-scoped, in-round hand-log events (single annotator; ~11–15% estimated strike undercount — every level is a floor)
no stance asset for this fight — sides are physical left/right, not lead/rear
Aviles's most-thrown strike is the straight — 38% of everything he throws.
greyed: no playable video registered
standup-scoped, in-round hand-log events (single annotator; ~11–15% estimated strike undercount — every level is a floor)
Aviles throws more as the fight goes on: 2.0 strikes a minute in round 1, up to 4.4 by round 2.
greyed: no playable video registered
standup-scoped, in-round hand-log events (single annotator; ~11–15% estimated strike undercount — every level is a floor)
per-round counts sit on a Poisson floor of roughly ±18–25% — read trends, not single-round precision
33% of Aviles's strikes land, as judged by our annotator watching the tape.
greyed: no playable video registered
standup-scoped, in-round hand-log events (single annotator; ~11–15% estimated strike undercount — every level is a floor)
landed/missed is the ANNOTATOR's judgment on the hand log — it is not machine-derivable at current capture and carries no defended/absorbed nuance
Aviles absorbed 26 landed strikes across 1 fight — 26 punches.
greyed: no playable video registered
standup-scoped, in-round hand-log events (single annotator; ~11–15% estimated strike undercount — every level is a floor)
received = the OPPONENT's landed strikes in this bout (single-opponent context); annotator-judged landed only
Computed from a human sweep (no hand-log). Sides are physical left / right — stance unavailable, not lead / rear; a per-fight stance asset would unlock lead/rear.
each row shows what he throws next after that strike — deeper red means it happens more often; click a row for the film. rows without enough tape stay visible with their reasons — an honest “not enough data” beats a confident guess
consecutive strikes with every gap inside the fixed window — ranked by frequency
only 11 2-strike sequences on file — 25 needed
unlock: pooling more labeled fights unlocks this
only 4 3-strike sequences on file — 25 needed
unlock: pooling more labeled fights unlocks this
how often Brandon Aviles fires back within 2 seconds of eating a strike. The “vs chance” number compares that to what his own pace would produce at random — so it measures deliberate answering, not just busyness. This is about his offense, not how open he is to being hit.
When strikes come at Aviles, he fires back within 2 seconds 23% of the time. That's 2.7× what his own pace would produce by chance.
not enough data to break down his responses — 15 of the 25 needed
greyed: no playable video registered
standup-scoped, in-round hand-log events (single annotator; ~11–15% estimated strike undercount — every level is a floor)
response = this fighter's next strike within 2.0s of the opponent's strike (two-sided stream, single-opponent context)
lift = observed rate ÷ a circular-shift null that keeps this fighter's own pace and burst structure but scrambles timing vs the opponent
no stance asset — response classes are physical left/right
the strongest conditional signals on file — receipts attached, nothing editorial
the openings an opponent actually found — annotator-judged landed strikes absorbed
single-opponent context per bout — a hole an opponent found, not a population rate
pre-registered gate: n ≥ 25 for shares/conditionals. Rows below the gate stay visible with their reasons — an honest "not enough tape" beats a confident guess.
guard telemetry coverage too thin under the frozen validity rules for this fighter
unlock: a defense-telemetry upgrade is pre-registered — these cells re-grade automatically after the next data pass
33 human-verified strikes (swept) in this fight — 26 punches, 7 kicks.
greyed: no playable video registered
standup-scoped, in-round hand-log events (single annotator; ~11–15% estimated strike undercount — every level is a floor)
no round/segment scoping available for this fight — raw fight-window counts only
Operator verdict-ledger evidence, kept separate from temporal tendencies. Complete reviews may support totals and gated rates; partial reviews remain labeled samples; reviews below the coverage floor expose only their withholding reason.
39 own real attempts across aviles romero · 85 opponent real attempts. Partial and withheld fights are excluded from these totals and every rate.
Own clean-landed rate: 15/39 (38%) · Opponent clean-landed-on-him rate: 37/85 (44%)
Strike mixes, combinations, and conditionals for these complete-review fights are computed once, by the cell engine, and rendered in the Overview, Striking, and Fight IQ tabs — this panel repeats none of them.
39 own real attempts · 85 opponent real attempts — full analytics render in the main tabs.
5 unresolved attribution/validity verdicts — a floor on missingness.
complete assertion review: 816/816 (100%); temporal stream admitted; assertion review complete: 816/816 (100.0%); 5 unresolved — a floor on missingness
the single-feed footage can’t support these — they are not a locked upgrade, they simply aren’t recoverable. Saying so is the product.
outcome carries ~no machine signal at this capture and is unreliable even by eye from a single broadcast feed
capped by 72% annotator self-agreement and the single-feed capture wall
the corpus is standup-scoped — a single broadcast feed can't resolve grappling exchanges
intent-without-contact is not recoverable from broadcast video
Every fight on this fighter's file — the event, the result, and how deep the verified data goes.
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